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    Please Lock

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    Reaper

    Posts : 248
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    Please Lock

    Post  Reaper on Fri May 28, 2010 6:58 am

    *static* Admins, lock it now, before it's too la-*static*


    Last edited by Reaper on Sat Jun 05, 2010 6:43 am; edited 1 time in total
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    Kit Kat 1407

    Posts : 14
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    Re: Please Lock

    Post  Kit Kat 1407 on Fri May 28, 2010 4:05 pm

    There could be few reasons....
    But your best bet is a loose connection to the motor, so pull it apart and check that all wires are on their correct terminals.

    Good Luck
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    kingkottah

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    Re: Please Lock

    Post  kingkottah on Fri May 28, 2010 5:01 pm

    Get a new one! Thats what I did when that happened to mine. What happened was you cocked it with the priming handle way while it was in auto so it basicaly jizzed itself. Thats what happened to mine and that why too.
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    Reaper

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    Re: Please Lock

    Post  Reaper on Sat May 29, 2010 4:23 am

    Thanks guys, I have a feeling that it's the loose connection. Also, does anyone know how to cool a Vulcan motor? I'm planning on a 900-1200 RoF. Nerf MG-42, anyone?
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    Kit Kat 1407

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    Re: Please Lock

    Post  Kit Kat 1407 on Sat May 29, 2010 4:44 am

    Cooling wise perhaps try to get hold of a small laptop fan maybe, then place it ontop of the motor or beside it. It will need its own power source but that's not difficult to do.
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    Reaper

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    Re: Please Lock

    Post  Reaper on Sat May 29, 2010 6:00 am

    Right then, but do you know if it's going to be able to handle the monstrous heat of 1,200 RpM? I'm planning on overhauling my Vulcan: Longstrike stock attatched to the underside, folding bipod off the Longshot attatched to the barrel, significantly lengthened (just for looks) and a custom, removable, 50 round drum mag (so you don't have to load belts seperately, therefore halving the reload time). Oh yeah, and a kick-ass CoD World at War-style paint job. I'll post a write-up when/if I get it done.

    splosionman

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    Re: Please Lock

    Post  splosionman on Sat May 29, 2010 6:10 am

    You won't get to 1200 rpm, sorry its not possible. The fastest I've seen is around 500rpm from the people at mana potions, and it was starting to skip darts and the gears were melting together.
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    Biggles

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    Re: Please Lock

    Post  Biggles on Sat May 29, 2010 6:48 am

    Remember a car idles at 1200 rpm.

    Biggles
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    Reaper

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    Re: Please Lock

    Post  Reaper on Sat May 29, 2010 8:21 am

    Right then, I suppose I'll have to find another motor then. Does anyone know is Airsoft motors (only the motors) are legal in Australia, and if so, where to get them? Also, I have an idea to stop dart skipping (a timed electronic switch between the spring primer and the rotation mechanism).
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    Ghost

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    hah

    Post  Ghost on Sat May 29, 2010 11:43 am

    suck shit hahah. no seriously you take these things to seriously why would you kill yourself? WTF
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    jakster

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    Location : Mandurah WA

    Re: Please Lock

    Post  jakster on Sat May 29, 2010 12:28 pm

    Ghost wrote:suck shit hahah. no seriously you take these things to seriously why would you kill yourself? WTF

    Why you would post something like this is beyond me...

    Anywho, alot of the ideas you have sound as though there gonna be quite pricey bro. I am however interested in seeing how one would go about constructing this 50 round drum...

    Also if you putting in a timed switch wouldnt that just slow the ROF anyways? Correct me if im wrong...
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    Foam Militia

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    Re: Please Lock

    Post  Foam Militia on Sat May 29, 2010 3:33 pm

    Could you give us some specs on teh vulcan motor?

    A trip to teh Local Hobby Store will do you good. Plenty of high powered RC motors there. If i built one it would be a loud proud nitro. Nitro rc rpms exceed 30,000. I think you would have to fabricate a mount though. As for the gears melting together, contact a gear-maker. Ray Rachwal is one I know. Get yourself some alloy.

    Good luck.

    P.S. If i have done my calculations right, a brushless rc motor on LiPo can do excessof 40, 000 rpm.
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    Reaper

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    Re: Please Lock

    Post  Reaper on Mon May 31, 2010 10:39 am

    Right then, an RC motor would do... only problem would be the fact that a Nitro RC motor is going to run out of fuel really fast... unless I build a FUCKING HUGE tank to increase capacity on the side of it. Which means I'm going to end up with something that looks half flamethrower, half MG-42, aka 'Hitler's Buzzsaw'. Maybe I could name it 'Hitler's Zippo'... also, if there was a spark near the tank, it would EXPLODE. And considering that I'd be firing from the shoulder...

    Anyway, has anyone tried to place a Longstrike stock onto the trigger grip of a Vulcan? I figured that it's be quite easy (if I canibalized my Longstrike), since they still share the same kind of trigger design.

    P.S. Don't RC motors spin? If so, I'm going to need to design a rig to convert that spinning motion to a back-and-forth motion. It's going to take a while, but if I do it, I'll have the world's first war-worthy Vulcan. If you're lucky, I might be at a war in a year or so. If you're unlucky, I might have my Nerf MG-42 with me.
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    tysgunner

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    Re: Please Lock

    Post  tysgunner on Mon May 31, 2010 11:11 am

    Reaper wrote:Right then, an RC motor would do... only problem would be the fact that a Nitro RC motor is going to run out of fuel really fast... unless I build a FUCKING HUGE tank to increase capacity on the side of it. Which means I'm going to end up with something that looks half flamethrower, half MG-42, aka 'Hitler's Buzzsaw'. Maybe I could name it 'Hitler's Zippo'... also, if there was a spark near the tank, it would EXPLODE. And considering that I'd be firing from the shoulder...

    Anyway, has anyone tried to place a Longstrike stock onto the trigger grip of a Vulcan? I figured that it's be quite easy (if I canibalized my Longstrike), since they still share the same kind of trigger design.

    P.S. Don't RC motors spin? If so, I'm going to need to design a rig to convert that spinning motion to a back-and-forth motion. It's going to take a while, but if I do it, I'll have the world's first war-worthy Vulcan. If you're lucky, I might be at a war in a year or so. If you're unlucky, I might have my Nerf MG-42 with me.
    For converting the motor simply use a belt and pully system
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    -Aj-
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    Re: Please Lock

    Post  -Aj- on Mon May 31, 2010 11:53 am

    The action of feeding the belt/priming, moving the plunger sealer forward, firing, then retracting the plunger sealer takes a FINITE AMOUNT OF TIME.

    There is a point where these actions simply CANNOT PHYSICALLY BE CONDUCTED ANY FASTER, and that point IS around 500RPM. It doesn't matter if you get a faster motor, EVERYTHING would need to be remade from either metal or a application specific plastic - friction, heat stress etc would all need to be considered with parts moving that fast.

    Even if you DO get it that fast, you will be unable to increase the range.... so a shitload of darts in a very inaccurate spread with a range of about 15 feet.... you may as well save yourself all the work and run around throwing handfuls of darts at people

    Aj


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    Reaper

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    Re: Please Lock

    Post  Reaper on Tue Jun 01, 2010 3:45 am

    I'm planning on using a larger plunger and a BBB spring (if I can find one), considering that I'm going to be replacing the whole motor. BBB = about 60 foot range. 60 foot range + 1,200 rpm = WIN!!!!!!!!!!! Only problem is at that firing rate, I'm going to need a LOT more ammo. Anyway, I've decided that I'll take some measurements, then buy an electric RC motor.
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    -Aj-
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    Re: Please Lock

    Post  -Aj- on Tue Jun 01, 2010 9:52 am

    Come back when you understand phyiscs.


    Aj


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    Rees85

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    Re: Please Lock

    Post  Rees85 on Tue Jun 01, 2010 11:02 am

    Reaper wrote:I'm planning on using a larger plunger and a BBB spring (if I can find one), considering that I'm going to be replacing the whole motor. BBB = about 60 foot range. 60 foot range + 1,200 rpm = WIN!!!!!!!!!!! Only problem is at that firing rate, I'm going to need a LOT more ammo. Anyway, I've decided that I'll take some measurements, then buy an electric RC motor.

    At the end of the day it's merely a toy gun.
    All that effort for rpm,and stuff all range. Nobody would care any more than if it were stock.

    Ammo belts are short,you'd need to link about 50 of them.

    Don't see why you bothered posting after -Aj- explained it to you.

    It's impossible,unless you made the entire gun and it's mechanism out of metal/alloy of some description.
    By which time it'd virtually be a real firearm more or less.
    Also,if it broke how it is now,what makes you think it'd be any more reliable after stuffing with the internals that much ?

    Why am i bothering. Simpsons is on.
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    Reaper

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    Re: Please Lock

    Post  Reaper on Wed Jun 02, 2010 12:24 pm

    Agreed, the Simpsons takes priority over everything. Anyway, as for your comment 'At the end of the day, it's just a toy gun' that is the ENTIRE REASON we're here. We're a bunch of people who've taken a bunch of toy guns WAY too seriously. So yeah, it's just a toy gun. So is FA24's Lancer. So is that Longshot-Titan hybrid that's pinned on NH (can't remember who made it). I take toy guns way too seriously. And if you don't like it, I don't give a shit.
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    -Aj-
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    Re: Please Lock

    Post  -Aj- on Wed Jun 02, 2010 1:58 pm

    I don't give a ***** how seriously you take it, shit man.. I've probably spent more on nerf than you'll make in the next 3-4 years of your life combined.

    What I do fucking hate is you complete inability to see how much of a noob you are, and that what you are trying to achieve here is NOT PHYSICALLY POSSIBLE

    Maybe DARPA could make a vulcan that could do that, but not you.

    1stly, you cannot get a vulcan to fire very much faster than 500RPM. THE LAWS OF PHYSICS AND TIME DO NOT GIVE A SHIT HOW BIGGER MOTOR YOU PUT IN. They will stand in you way. You can't get a vulcans wimply plunger, with barely any resistance added from the spring and a terribly short draw, to cycle more than 500 times a minute. HOW THE ****** do you think you're going to get a bigger plunger (more mass etc) along with a stiffer spring (more resistance) probably with a longer draw too (otherwise you'll never get it to shoot 60') to cycle more times than the stock one?

    A bigger motor simply means more potential power at your disposal... translating that power and rotating action into horizontal plunger travel that is timed to co-incide with belt feeding.... pleeeaase.... you wouldn't know where to start. You're 2-3 years away from learning the math that would allow you to calculate it if you were super incredibly smart.

    Besides, machining the parts to the necessary precision, along with calculating the things like cog size, gear ratios so that both the priming and feeding action occur completely synchronised is so far beyond you capabilities it is not funny. It is so far beyond MY capabilities, by a long shot, and I'll probably forget more shit about modding nerf guns than you'll ever know.

    Also, your over simplistic statements have also occurred my wrath

    BBB springs are notoriously underpowered, and are only god as supplementary springs to other springs of specific dimensions.

    There is essentially no barrel on a vulcan, another very important factor in range and power and accuracy

    You will never achieve 1200 RPM.

    There are some incredibly smart people in nerf modding.. engineering students etc... I do not count myself as one of them (but at least I'm smart enough to realise how dumb I am).. and if they can't get this to succeed (see split's vulcan overhaul) then I have no doubt that you will fail spectacularly, especially seeing as from your overly simplistic and easily excited (read immature) posting manner I can deduce that you are not a super smart engineering type with godly precision machining skills.


    AJ


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    Roger Explosion wrote:you won't even get close to hitting the broardside of Aj's ego using stock streamlines
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    Reaper

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    Re: Please Lock

    Post  Reaper on Thu Jun 03, 2010 3:45 am

    Well, I've had a good long think, and you're half right. I COULD get it done, but the price would be INSANE and it would have so many replaced components that it would practically be a homemade in a Vulcan Shell. So I'm giving up, for now, at least until I have the money, time and a fool-proof plan. I'll just settle for 420 rpm, for now. Later, though... it'll take a while. And I mean a few years. But some day I'm going to get it done. I hope. I'm going to have to pick between this and a Longshot Coilgun. They're both going to be very difficult. Since you seem to practically be Australia's authority on Nerf, which one would you recommend? And P.S., yes I am a n00b, but at least I know how to mod stuff.
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    littlebro05
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    Re: Please Lock

    Post  littlebro05 on Thu Jun 03, 2010 3:59 am

    Sorry, I have to go with Aj with this one. you still won't be able to get past 500RPM EVEN if you replace the cogs, the motor, the whole lot. Think about it buddy, if it feeds the belt TOO fast, it won't even fire the darts, and if it does, it won't fire them properly. There is NO way you'll be able to get past 500RPM (as tried before), by the time the plunger meets half way through the plunger tube, it won't have fire the gun properly. Just give up, no matter how much you invest in this, like Aj says with Nerf Darts it is IMPOSSIBLE.
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    -Aj-
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    Re: Please Lock

    Post  -Aj- on Thu Jun 03, 2010 5:42 am

    personally, I feel that both projects are out of your reach, heck basically everyones's reach, including mine, and I'm no dummy when it comes to electronics either, I build electronic drum kits from scratch...

    Not to mention, both are highly illegal.

    I really think you underestimate the precision and importance of the math behind getting something like this to work. Changing one degree of placement of one part renders the entire system inoperable and out of sync..

    Also with the coilgun you will split the weighted tip off the dart long before you achieve usable ranges with it. Not to mention that as your constructing it out of off the shelf parts your capacitor bank will be slow to recharge and dangerous to discharge at once, meaning you wont get great ROF and probably would electrocute yourself. The amount of MA/amps required to get it working is horrendous you seemed to be talking about volts in batteries before, indicating that you basically know nothing about them, as the Voltage is really a secondary factor relating mostly to longevity, not its primary output.

    FFS you havn't posted any completed mods, you can't claim to have skills. Neither of the above guns would ever be allowed in ANY nerf war not because "they would pwn to much" simply they are illegal weapons, fire/shock hazzards, public liability nightmares etc...

    If you really have such MAD skills as you think you do, build a +bow so you have a gun you can use at wars

    Aj


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    Roger Explosion wrote:you won't even get close to hitting the broardside of Aj's ego using stock streamlines
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    Reaper

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    Re: Please Lock

    Post  Reaper on Sat Jun 05, 2010 6:26 am

    I am not suggesting that I am a god-like modder (as much as I wish I am) and yes, they are both out of my reach for AT LEAST the next two years, and I'd need to pretty much custom make ALL of my parts to make either of them work. And you're right, they're illegal too. I have worked out a way to get around 1200 rpm out of a Nerf gun, but it's pretty much just six vulcan motors in a Gatling Gun-like system, so it would be HORRENDOUSLY expensive. And it would pretty much be useless at wars, so I'll probably never get it done. Anyway -Aj-, this argument has gone on long enough. I'm going to change the title and my first post and get the Admins to lock it. And I'd like to thank you for helping me understand Nerf guns a bit better.
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    melbourneSTORM4eva
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    Re: Please Lock

    Post  melbourneSTORM4eva on Sat Jun 05, 2010 10:27 am

    Please lock aye...looks like someone left my a present.


    -MS4E


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