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    Nerf Barricade

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    Misfit

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    Nerf Barricade

    Post  Misfit on Thu Nov 18, 2010 11:43 am

    Hey was at Charlestown Target today and saw they have the new Nerf Barricade RV-10. My mate ended up buying it it's not a bad gun, it's sort of like an upgraded Maverick REV-6, It shoots 10 whistle darts and is motorised. Only draw back is that you can't shoot it without turning it on and the motor is as loud as a hair dryer and sounds like one as well, so not very good for nerfing at night since you can't sneak around unless you turn it off.
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    SuctionCup

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    Re: Nerf Barricade

    Post  SuctionCup on Thu Nov 18, 2010 12:26 pm

    I reckon it'd make a good sidearm.

    They've got barricades at Target in Robina Town Centre (the massive shopping centre) for $34 buckaroos.

    - SuctionCup -
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    Acerised

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    Re: Nerf Barricade

    Post  Acerised on Thu Nov 18, 2010 12:28 pm

    its not loud, im using 8v worth of batteries and noise is alright but shoots like 20m
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    Misfit

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    Re: Nerf Barricade

    Post  Misfit on Thu Nov 18, 2010 12:34 pm

    acerised wrote:its not loud, im using 8v worth of batteries and noise is alright but shoots like 20m


    Really the one my mate got was pretty loud. Would be nice if it made no noise until you fire it like the Vulcan.
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    Joey

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    Re: Nerf Barricade

    Post  Joey on Thu Nov 18, 2010 12:36 pm

    You can mod it to only turn on the wheels when you pull the tigger source

    Still only looking at 15-18m ranges though (which isn't terrible considering it is a semi automatic side arm).

    While this one does rival the maverick I think people who use night-finders or better yet fury-fires will stick to their guns (no pun intended)


    ____________________________________________________________________________________________________________________________________________________________
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    gooni

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    Re: Nerf Barricade

    Post  gooni on Thu Nov 18, 2010 12:53 pm

    I run mine with 2x 3.7v Li-ion's, and its not overly loud, infact it is quiet compaired to my clipshot running less voltage.

    And yes , it will make a good sidearm.
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    DougoDistructo

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    Re: Nerf Barricade

    Post  DougoDistructo on Sat Dec 25, 2010 2:36 pm

    Just got one as a Chrissy prezzie, Pretty good, went to mod it, open it up, and the internals are so different to any other guns, no cylinders or anything, just two rollers, so only mods i could do are trap door and trigger lock...

    But im going to make it detachable under-gun for my singled longshot.

    -Dougie
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    SnowDragon

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    Re: Nerf Barricade

    Post  SnowDragon on Sat Dec 25, 2010 2:42 pm

    DougoDistructo wrote:Just got one as a Chrissy prezzie, Pretty good, went to mod it, open it up, and the internals are so different to any other guns, no cylinders or anything, just two rollers, so only mods i could do are trap door and trigger lock...

    But im going to make it detachable under-gun for my singled longshot.

    -Dougie

    Not to be bias or anything, but I'd do a LongStorm Mod
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    DougoDistructo

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    Re: Nerf Barricade

    Post  DougoDistructo on Sun Dec 26, 2010 3:28 am

    SnowDragon wrote:
    DougoDistructo wrote:Just got one as a Chrissy prezzie, Pretty good, went to mod it, open it up, and the internals are so different to any other guns, no cylinders or anything, just two rollers, so only mods i could do are trap door and trigger lock...

    But im going to make it detachable under-gun for my singled longshot.

    -Dougie

    Not to be bias or anything, but I'd do a LongStorm Mod

    Hmm, I see, do you mean put a tac rail attachment thingo on the underside of the longshot so you can attach pretty much any weapon?
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    gooni

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    Re: Nerf Barricade

    Post  gooni on Sun Dec 26, 2010 1:15 pm

    Re the noise, you can hear them here. One has the SGnerf trigger power mod, the other is stock power on.
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    mull

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    Re: Nerf Barricade

    Post  mull on Sun Dec 26, 2010 4:57 pm

    Does it smell or smoke after a few minutes straight of runtime?

    Three 3.7V nominal (4.2V actual) batteries equals about 12.6V.
    That's more than 2.5 times the juice that it's normally meant for.

    I forgot what those electronic components next to the motors were, but I think they can shut off the circuit once current/voltage reaches a certain point to avoid damage to the motors.

    I've noticed that if you jam the flywheels at high voltage, the circuit goes under a forced cool down phase before you can run the motors again.
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    SnowDragon

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    Re: Nerf Barricade

    Post  SnowDragon on Sun Dec 26, 2010 6:09 pm

    I wonder just how high of a voltage the stock motor can accept before it goes FT(his)S. Since the more voltage you stick in this bastard, the further your darts get, I wonder how much range you could squeeze out of it if you put, say, 16 volts in there, or 24 volts.

    To Dougo, Yep, that's the one. The link is my signature.
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    littlebro05
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    Re: Nerf Barricade

    Post  littlebro05 on Sun Dec 26, 2010 11:34 pm

    SnowDragon wrote:I wonder just how high of a voltage the stock motor can accept before it goes FT(his)S. Since the more voltage you stick in this bastard, the further your darts get, I wonder how much range you could squeeze out of it if you put, say, 16 volts in there, or 24 volts.

    To Dougo, Yep, that's the one. The link is my signature.

    The stock motor would not simply run anymore. That's the answer. lol.
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    Neodore

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    Re: Nerf Barricade

    Post  Neodore on Mon Dec 27, 2010 4:10 am

    gooni wrote:Re the noise, you can hear them here. One has the SGnerf trigger power mod, the other is stock power on.

    In real life they dont seam to be as loud as that, Mate of mine has one and while it is definatly not a sneaky weapon it could be good with a bunker or a capture the flag type game.

    While on SG nerf (i think) someone had already pull off a mod so when the trigger was pulled halfway it would engage the flywheel in a similar fasion to the NF activating the 'laser sight'.

    Mind you on a side thought with either a lightened flywheels you could increase spin up times and be able to use it as a quick pop weapon or make the flywheels heavyer and use the momentum to help throw the darts further and get a more consistent fire rate without the drop in rpm or putting too much load on the motor after startup.
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    mull

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    Re: Nerf Barricade

    Post  mull on Mon Dec 27, 2010 5:19 am

    The flywheels are light as it is made out of hollow plastic.

    Adding more weight would be an issue because the stock motors do not have a lot of torque.
    A mere dart jam can halt the motor and activate the overload circuit.
    Or instead, it will be more likely to burn out the motor, before it gets the chance to spin up.

    Electric motors require more current initially on startup, as it requires more work to accelerate from a stationary position, rather than maintain speed.

    The more speed you put on the motors, the diminishing returns you will get and increase the chance of damaging the motor.
    Adding more voltage will also draw more current, so the batteries will drain faster.
    Though it is spinning a lot faster, there is hardly any torque or momentum in them to keep the speed up after a dart passes through, but hopefully the intervals between each dart (if you don't fire them so fast) should allow it enough time to recover.

    Best bet is to replace the motors with higher torque, however, that will increase the time required to reach its peak speed.
    For motors of similar size, typically you can either have [more speed + less torque] or [more torque + less speed], but you can't have both speed and torque (but having a sturdier motor can allow you to dump more power into it and perhaps compensate for one of the deficiencies before it can burn out).
    Another problem is finding one with a similar size to fit in the Barricade's shell.
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    Akimbo Assassin

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    Re: Nerf Barricade

    Post  Akimbo Assassin on Mon Dec 27, 2010 8:49 am

    I stick to SgNerf's tried and proven mod - only use two TrustFire 3.7V batteries (which actually can charged up to 4.2V as it is an unprotected Li-on rechargeable battery) plus a dummy AAA-to-AA battery. So with theororetical maximum of 8.4V, the Barride shoots very well, over 40 feet in flat angle (stock form only shoots 25 feet flat). Of course the flywheels become louder. Not going to try three of these TrustFire batteries, as SgNerf says it can shut down the motor.
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    Johnnus

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    Re: Nerf Barricade

    Post  Johnnus on Mon Dec 27, 2010 9:57 am

    Stock, the Barricade is not loud at all, especially compared to firing noises like the Stampede's. There is NO noise when you pull the trigger, as there is no plunger. I rather like the Barricade for those reasons, and the fact I don't have a decent multi-shot sidearm yet.
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    killerbunny

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    Re: Nerf Barricade

    Post  killerbunny on Mon Dec 27, 2010 10:42 am

    Where do these trust fire batteries come from?
    Why doesn't someone just wire a 9v battery in there?
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    littlebro05
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    Re: Nerf Barricade

    Post  littlebro05 on Mon Dec 27, 2010 11:06 am

    That's because the trustfire batteries are rechargable.
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    LiveB8

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    Re: Nerf Barricade

    Post  LiveB8 on Fri Dec 31, 2010 8:57 am

    there are rechargable 9v batteries available, i think it comes down to preference really. the trustfires are good from what i hear, i threw some over priced 3.6v ones in my barricade just to test it and the increase is quite good in range, more so if you get the front rotor assembly apart and expand the rotors a bit for use with streamlines.

    the barricade itself is a good sidearm, the trigger reloaction for the power switch isn't hard to do but can be a bit frustrating if you rush though it like i did and have to make some changes to get it working properly.

    the gun itself is reliable in its stock form with no major issues other than the noise, but i think thats mainly a factor for indoor nerfing and personal opinion. i myself dont mind it, but even after a number of mods to mine i still find myself using my trusty element ex-6 instead as a sidearm over the barricade despite the larger ammo capacity.
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    mull

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    Re: Nerf Barricade

    Post  mull on Fri Dec 31, 2010 9:35 am

    I actually start to enjoy the loud noise coming from an oveloaded Barricade.
    It scares everyone who has never hear of it up close before.

    IIRC, the rechargeable 9V batteries do not have a decent capacity compared to a set of 3.7V 14500 batteries.

    Anyone have troubles with the motor shutting down, if the trigger is left on for a while?
    10.3V: ~40 seconds before shut down
    11.9V: ~15 seconds before shut down
    13.4V: ~9 seconds before shut down

    Yes, the trigger mod can help extend the time, as the motor gets a short rest when the trigger is released, while it is still spinning.

    However, I could just remove/bypass that circuit protective component and risk the motors burning out.
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    238232

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    Re: Nerf Barricade

    Post  238232 on Fri Dec 31, 2010 7:55 pm

    killerbunny wrote:Where do these trust fire batteries come from?
    Why doesn't someone just wire a 9v battery in there?

    Aside from what Mull said, they also have a horrid maximum discharge rate. Most 9V batteries (rechargeable or not) are made from 6 tiny 1.5V cells put in series. The problem with this is that firstly the overall capacity is terrible as has been said, but the maximum discharge of each cell is also pitiful so when you're running something like an electric motor off them the usable life goes down the drain.

    Numbers wise the last time I looked at a rechargeable 9V battery (last year) had a capacity of ~200 mAh, while 14500s are at 750 mAh. Can't speak for the discharge rate of the 9V, but for Li-Ions it's generally 2C, so that puts the maximum safe discharge rate at 1.5A.

    There's also the issue of voltage droop under load, but let's not go into that now.
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    SnowDragon

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    Re: Nerf Barricade

    Post  SnowDragon on Fri Dec 31, 2010 9:01 pm

    mull wrote:I actually start to enjoy the loud noise coming from an oveloaded Barricade.
    It scares everyone who has never hear of it up close before.

    IIRC, the rechargeable 9V batteries do not have a decent capacity compared to a set of 3.7V 14500 batteries.

    Anyone have troubles with the motor shutting down, if the trigger is left on for a while?
    10.3V: ~40 seconds before shut down
    11.9V: ~15 seconds before shut down
    13.4V: ~9 seconds before shut down

    Yes, the trigger mod can help extend the time, as the motor gets a short rest when the trigger is released, while it is still spinning.

    However, I could just remove/bypass that circuit protective component and risk the motors burning out.

    Scare your friends with the burning barricade of power!
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    Xoenz
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    Re: Nerf Barricade

    Post  Xoenz on Sat Jan 01, 2011 12:50 am

    Should i get a clear maverick or a barracade? They are same price, 24bucks

    Im getting from fishpond.com

    - comes with free delievery +(i have $14.5 credit on it) from buyin a 64 bucks stampede and getting a amazon price match refund
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    mull

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    Re: Nerf Barricade

    Post  mull on Sat Jan 01, 2011 6:52 am

    238232 wrote:Most 9V batteries (rechargeable or not) are made from 6 tiny 1.5V cells put in series.
    If they are rechargeable, it is most likely that they use 6 NiMH cells.

    A NiMH cell only gives you around 1.2V, so 6 of them will only give you 7.2V, which is significantly less than 9V.
    Batteries are deceptively labelled by their nominal voltages, not actual voltages.
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    Johnnus

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    Re: Nerf Barricade

    Post  Johnnus on Sat Jan 01, 2011 7:00 am

    Trustfire batteries can be bought from online stores such as Deal Extreme or Black Tactical. I use Deal Extreme because they have free shipping.

    Deal Extreme Batteries

    Black Tactical Batteries
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    Akimbo Assassin

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    Re: Nerf Barricade

    Post  Akimbo Assassin on Sat Jan 01, 2011 7:41 am

    Johnnus wrote:Trustfire batteries can be bought from online stores such as Deal Extreme or Black Tactical. I use Deal Extreme because they have free shipping.

    Deal Extreme Batteries

    Black Tactical Batteries

    Beware when you buy those TrustFire Li-on batteries from internet, they are not what they advertised. I bought the grey supposedly unprotected one from BestOfferBuy but they turn out to be protected, so cannot be used it Stampede voltage increase mod. They however can still be used in Barricade. So I have to order some from DealExtreme this time, wasting my money and time
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    Unknown

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    Re: Nerf Barricade

    Post  Unknown on Wed Jan 05, 2011 10:18 am

    I was thinking of using these...
    http://www.dealextreme.com/details.dx/sku.36484
    http://www.dealextreme.com/details.dx/sku.19626
    Will they work in a barricade? (I'm new to electronics)
    Now I just need a dummy battery, does anyone know where I can get one?
    I want to do it the SGnerf way. (I don't wan't the motors to shut down with 10+ volts)
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    gooni

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    Re: Nerf Barricade

    Post  gooni on Wed Jan 05, 2011 11:49 am

    Unknown wrote:I was thinking of using these...
    http://www.dealextreme.com/details.dx/sku.36484
    http://www.dealextreme.com/details.dx/sku.19626
    Will they work in a barricade? (I'm new to electronics)
    Now I just need a dummy battery, does anyone know where I can get one?
    I want to do it the SGnerf way. (I don't wan't the motors to shut down with 10+ volts)

    Yes they are the right batteries. If you can't find the dummy, you can put some wire between the terminals. Or you could put a bit of 10mm/12mm alu tube as lil bro had said before.
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    Akimbo Assassin

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    Re: Nerf Barricade

    Post  Akimbo Assassin on Wed Jan 05, 2011 12:04 pm

    Unknown wrote:I was thinking of using these...
    http://www.dealextreme.com/details.dx/sku.36484
    http://www.dealextreme.com/details.dx/sku.19626
    Will they work in a barricade? (I'm new to electronics)
    Now I just need a dummy battery, does anyone know where I can get one?
    I want to do it the SGnerf way. (I don't wan't the motors to shut down with 10+ volts)

    I would recommend you buying the slightly more expensive UltraFire WF-139 charger. It is also available from DealExtreme for less than $15.

    The protected blue TrustFire batteries should be able to work in a Barricade, but it won't work in a Stampede as SgNerf reported.

    You can buy a AAA-to-AA battery adaptor from BestOfferBuy (which is where I got mine from). I added a thick wire inside it, coiled both end of the wire so it press snuggly against both end of the case. It works great as a AA dummy battery similar to SgNerf mod.
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    Unknown

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    Re: Nerf Barricade

    Post  Unknown on Wed Jan 05, 2011 12:24 pm

    Forgive me for my noobness but can I use any wire (not from an electronic device) and do I need soldering equipment?
    Thanks for all your help.
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    Akimbo Assassin

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    Re: Nerf Barricade

    Post  Akimbo Assassin on Wed Jan 05, 2011 12:40 pm

    Unknown wrote:Forgive me for my noobness but can I use any wire (not from an electronic device) and do I need soldering equipment?
    Thanks for all your help.

    I just use a coil of steel wire I found lying around in the store room and it works. It is metal so it conducts electricity well, though copper wire would be better.
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    238232

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    Re: Nerf Barricade

    Post  238232 on Wed Jan 05, 2011 12:48 pm

    Most wire should be fine, although I'd recommend sanding the bits that'll make contact with the battery contacts to remove any oxidisation (most metal oxides aren't conductive) and in the case of enamelled wire, the enamel. Might not be necessary, but it won't hurt.


    Last edited by 238232 on Wed Jan 05, 2011 12:50 pm; edited 1 time in total
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    Unknown

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    Re: Nerf Barricade

    Post  Unknown on Wed Jan 05, 2011 12:48 pm

    Perfect, I just happen to have some steel wire.
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    LiveB8

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    Re: Nerf Barricade

    Post  LiveB8 on Thu Jan 06, 2011 11:09 am

    Unknown wrote:Forgive me for my noobness but can I use any wire (not from an electronic device) and do I need soldering equipment?
    Thanks for all your help.

    thats not noobness, noobness is me being able to swing a barricade for $14 from target because "darts wont load" turns out the idiot parent didn't realise you needed batteries for it to work.

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