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    [VIC] Melbourne War (Maribyrnong) Sunday 28th October

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    whichgrep

    Posts : 111
    Join date : 2010-11-02
    Age : 49
    Location : Victoria

    [VIC] Melbourne War (Maribyrnong) Sunday 28th October

    Post  whichgrep on Sun Oct 14, 2012 2:58 am

    Everyone welcome! If you haven't been to a Nerf war before, come and meet us! Bring whatever gear you have, and prepare to learn more than you ever imagined!

    When:

    Date: Sunday, 28th of October, 2012
    Time: 11:30am - 5pm, pack up from 4:30pm

    Where:

    Location: Pipemakers Park, Maribyrnong
    Street: off Van Ness Avenue, behind Highpoint shopping Centre
    Melways: 28 B10
    Meeting Place: first carpark (on your right as you drive in)

    Rules for the war:

    NO BLACK BLASTERS
    EYE PROTECTION IS MANDATORY


    We will plan to have a BBQ lunch at 12:00 sharp.

    If less than 10 people book on the list above, the BBQ will be cancelled -- it's not worth the cost and effort of buying the gear, cooking, and cleaning up afterwards.

    We will be selling sausages in bread for $2 each, and cans of soft drink or bottles of water for $1 each.

    You are not to help yourself to the contents of the esky. Unfortunately, due to the actions of a few, you will have to ask to get your can of drink.

    We cannot guarantee that the food we provide will be vegetarian, gluten-free, or kosher. If this is a problem for you, please bring your own food to cook on the barbecue.

    We'll start off with the BBQ and meeting (let's talk about what we need to work on for the future of the Melbourne nerf war scene), and then from there we'll get straight into war mode.

    While you're waiting for lunch, please get your gear ready so that we can start playing as soon as we've eaten.

    Schedule may include some, all, or none of the following:

    • 12:00 sharp - BBQ/Meeting
    • Group Photo
    • Pistol Wars
    • FFL
    • Bombing Run
    • FFP Capture The Flag
    • Epeen
    • Bombing Run with pistol and shields
    • FFP Team Death Match

    You will be expected to be familiar with all of these rules:

    Foam Fortress Pro

    Rules here:
    http://www.foamfortress.com/ffp-rules.html

    • juggernauts are allowed
    • medics have a ribbon
    • Engineers have three spawn points
    • Grenadiers can have up to 4 grenades

    We will have an edited copy of the rules that we will be using available on the day.

    Bombing Run.

    Foam Fortress Lite.

    Rules here:
    http://www.foamfortress.com/ffl-rules.html

    For this Nerf War:

    A pistol is defined as all of the following:

    • a blaster that looks like a pistol
    • a blaster that shoots no more than 50 feet
    • if clip-fed, holds no more than 6 darts in a clip
    • not a Rayven

    Examples: Maverick, Nitefinder, Recon with 6-clip

    For this Nerf war:

    Epeen blasters ( > 100 feet) may be used, but must not be shot at people closer than 80 feet. This means that you will need a secondary weapon for 80' and under.

    What To Bring

    • Appropriate blasters and equipment (primaries, secondaries, shields etc.)
    • Darts (suggested amount is 200+) and other munitions (eg, grenades like 5+)
    • Dart bucket, labelled with your name and dart mark symbol
    • optional shield (for pistol wars)
    • Money for trading and buying food/drink
    • Safety eye wear. Recommended:

    1. Nerf brand protective glasses
    2. safety glasses that meet Australian Standard 1337 or ANSI Z87.1
    3. safety glasses or goggles specifically intended for firearms or airsoft use

    Please Note: Sunglasses are not allowed.

    Prescription glasses must have an additional layer of safety eye wear on top unless they are specifically made as high-impact safety glasses.

    • Safety eye wear must be worn while shooting is happening, even if you are "dead" and not playing. If you're close enough to be hit by accident, you must wear glasses
    • Appropriate shoes. This is outdoors, the area is fairly clear, but you may have to walk in long grass to retrieve darts
    • Food/drink if you're not buying anything

    Rules

    • Everyone is responsible for their own safety. We're not a professional club, we're a bunch of mates meeting in a park. This is a potentially dangerous activity. Insurance and medical costs are your problem (if you're under 16, they are your parent's problem and you need to make them aware of what you're doing). If you don't like the risk, don't attend.
    • Glue domed Stefans are allowed; however, the metal weight must be of an equivalent mass to size 00 or less split shot fishing weight.
    • In no case may any weight be larger than 5mm diameter or heavier than 1.1 gram
    • Blasters must have the appearance of toys.

    1. No realistic looking blasters are to be used. Don't even think about rocking up with black blasters.
    2. Fully home-made blasters made of PVC pipe and duct tape (and very little else) are specifically banned from all Melbourne Nerf events.
    3. Blasters built with soft-drink bottles as an essential part of the mechanism are specifically banned from all Melbourne Nerf events.

    • Snap Caps darts are allowed but can only be used in blasters with a maximum range of 60ft. Let's see how this goes; we may review this on the day or at future wars.
    • Darts that use splitshot 0 are allowed again, but for only blasters with a maximum range between 90 and 120 feet, and only in game types like FFP and Epeen. Let's see how this turns out; we may review this on the day or at future wars.
    • From now on, no darts that use splitshot size 1 or above may be used at any of the Melbourne Nerf events -- public goers are around and I'm not having the stray shot hurt someone.
    • No cheating, if the ref calls a hit just accept you were hit and go and respawn. Arguing with other players or the referee will cause you to be removed from the battlefield. Mature peaceful discussions to be held between rounds. Final decision to be made by Cameron and Grep.
    • Be wary of other public goers around the area.
    • Singled Titans/other long-ranged air blaster users must be approved by Grep. Pretty obvious.
    • If you are too close to shoot at someone, get out your foam bayonet or foam sword and tap them on the shoulder. NO BARREL TAPPING.
    • Note that melee (foam) weapons kill by a touch only -- you will be banned if you hit anyone full-force, even with a foam weapon.
    • Everyone is responsible for their own equipment. MARK YOUR CLIPS, BLASTERS AND DARTS and anything that is yours in general if you expect to get it back at the end of the day. Any unmarked stuff will be kept by Melbourne Nerf Group, same goes with Nerf darts.
    • No bullying; it's rather self-explanatory.

    Dart Sweeping

    • We will be doing only 2 dart sweeps per war. The last dart sweep of the day is the most important of all, so we need to spend more time on that one. THIS MEANS THAT YOU MUST BRING ENOUGH DARTS TO LAST THE ENTIRE DAY.
    • We will not be sorting per sweep any more. Darts will be sorted at the end of the day to save time; if you need more darts after a dart sweep, just help yourself to the dart pile, the sooner we can get back to playing the better.
    • Safety eye wear may be removed during dart sweeps -- all blasters must be on the ground during dart sweep so no-one is accidentally shot.
    • Everyone collects as many darts as possible, no matter whose darts they are, and brings them back to the pile.
    • Everyone sweeps for darts. You're welcome to chat while you sweep, but you're not welcome to talk instead of sweeping.
    • Those who stand around talking, instead of sweeping, will be warned once. After that, they won't be welcome at any of the Melbourne Nerf wars.
    • Melbourne Nerf Group will be from now on lending out buckets for dart sweeping if you don't have your own.

    Dart Sorting

    • We will line everyone's dart buckets up; then we will grab a handful of random darts from the dart pile and sort them in to the right dart bucket.
    • If you didn't bring a bucket, then your darts go into the "others" pile and you sort them yourself at the end.
    • Don't just grab your own darts -- we're all friends and we all help each other out -- so grab a handful and help to sort.
    avatar
    KingCam

    Posts : 832
    Join date : 2010-03-24
    Age : 31
    Location : Lilydale,Melbourne,Victoria

    Re: [VIC] Melbourne War (Maribyrnong) Sunday 28th October

    Post  KingCam on Sun Oct 14, 2012 7:24 am

    Hey guys,

    Here the Facebook link to this event.

    https://www.facebook.com/events/255372854584687

    From Cameron.

    Six Gun Steely

    Posts : 1
    Join date : 2012-10-28
    Age : 38
    Location : Bendigo

    Are there more wars coming?

    Post  Six Gun Steely on Sun Oct 28, 2012 8:40 am

    It looks like I found out about organised nerf wars too late to have a crack in todays Melb event. Very keen to join in though. Have stacks or nerfs etc and wouldn't mind puttin em through their passes on the field as it were. Are there any more wars coming up for Melbourne soon?
    avatar
    whichgrep

    Posts : 111
    Join date : 2010-11-02
    Age : 49
    Location : Victoria

    Re: [VIC] Melbourne War (Maribyrnong) Sunday 28th October

    Post  whichgrep on Sun Oct 28, 2012 10:27 am

    Six Gun Steely wrote:It looks like I found out about organised nerf wars too late to have a crack in todays Melb event. Very keen to join in though. Have stacks or nerfs etc and wouldn't mind puttin em through their passes on the field as it were. Are there any more wars coming up for Melbourne soon?

    Welcome! We're trying to have at least one war a month. Sorry you missed this one. It would be great to see you at our next war on the 17th November in Clayton South (http://oznerf.forumotion.com/t5003-vic-melbourne-war-clayton-south-saturday-17th-november)

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    Re: [VIC] Melbourne War (Maribyrnong) Sunday 28th October

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