If the rubber tip of a streamline dart is touching the front plastic of the clip, it will stick and either get damaged when being loaded, misfeed or jam your blaster. Likewise with the rear of the streamline, as either end can generate enough friction to misfeed.
The more damaged a streamline, the worse it preforms and the higher chance there is of a jam, if you use it in a CS blaster. A damaged streamline will have less range, worse accuracy and a lower velocity than a 'new' condition streamline.
Or, in short for mathsy people like me, the level of damage to a streamline is inversly proportional to the performance of the streamline.
Streamlines should not be used as an indicator of range or accuracy of your blaster(s) as they have inconsistent ranges and can be extremely inaccurate due to the hole in the tip. Also, the weight distribution in a streamline dart is not ideal for maximum performance.
When stating range for a blaster, the angle of firing should be stated (when compared to the ground), and the dart(s) used should also be stated to avoid confusion and give a better comparison to other blasters.
Suction darts will also not work in clips/drums. They will cause jams and/or misfires, and are a pain to get out. Besides, CS blasters cannot feed and fire them properly anyway.
A blaster which is almost useless stock is not completely useless. For example, a Tek 3. It's stock range is terrible, but you can salvage the turret assembly, o-ring and spring for other projects. Maybe a 3 shot shotgun?
Just because you have very little modding experience doesn't mean you can't mod. In general, however, it's better to do easier mods first to get the hang of modding and become more proficient with the tools and materials.
The air seal in a blaster is very important. The better the air seal, the more power you will get out of the blaster. Improving the air seal can be done simply by replacing the o-ring or improving/replacing the barrel(s).
O-rings should be lubricated with an appropriate lubricant for best results.
Don't point your Nerf blaster at bystanders, unless they explicitly know that it will not do them much harm. Examples are knowledgable family and friends. NEVER point your nerf blaster at strangers (ie random people on the street who aren't into Nerf) because even with a bright yellow/orange PJ, they may get scared, call the police and cost a lot of time and possibly money.
Don't paint your blaster with realistic colours if you want to be able to take it outside in the public safely. Ensure that you have an orange/other bright coloured tip as it may re-assure the public that your blaster is not a gun. Bright rainbow PJ's are ideal if you want to take your blaster outside. Most blasters have a pretty bright PJ stock anyway.
Last edited by Johnnus on Mon May 02, 2011 10:40 am; edited 2 times in total (Reason for editing : Added more axioms)