Oz Nerf - Australian Nerf Community

Would you like to react to this message? Create an account in a few clicks or log in to continue.
Oz Nerf - Australian Nerf Community

Nerfing down under!. Oz Nerf - Australian Nerf Community

If you're new to the forums please do the following.
1. Read the Forum Rules before posting!
2. Update your location, age and avatar TRUTHFULLY
3. Introduce yourself in the Welcome to Oznerf forum section =)

Navigation

Statistics

Our users have posted a total of 52416 messages in 3425 subjects

We have 1922 registered users

The newest registered user is RTItemplar

Latest topics

» gold coast nerf war?
by ShaGGz LMS Fri Oct 07, 2016 3:49 pm

» nerf clearout
by Runeblade Wed Sep 07, 2016 7:03 am

» How to replace the Longshot trigger plate?
by neon64bit Mon Jan 04, 2016 9:42 am

» Mid North Coast/Hunter War Organisation
by Vampros Thu Dec 31, 2015 6:18 pm

» WTB felt for slugs
by Richo123 Sat Oct 24, 2015 6:21 am

December 2021

MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
2728293031  

Calendar Calendar


    CWC - Strongarm Modification

    clunk07
    clunk07
    Administrator
    Administrator


    Posts : 2953
    Join date : 2011-02-02
    Age : 41
    Location : Blackwater, Queensland

    CWC - Strongarm Modification Empty CWC - Strongarm Modification

    Post  clunk07 Tue Jan 08, 2013 6:37 am

    Hi guys,

    My final Elite tutorial for the moment. I'll begin with saying that the Strongarm is fairly impressive out of the box, and addresses a lot of the issues that the Mav had. Slamfire is rather nice, and the turret extends out quite a bit further. It is a little bit front-heavy, but nothing to be concerned about.

    I've experienced some issues with this mod, so at this stage, I'm calling it as unfinished. While I've managed to significantly increase range, something has gone askew with the rotation mech. I'm working on a couple of fixes now, but really need to get my hands on another couple of units for experimentation. So, as always, follow this guide at your own risk... lol

    Mod's covered -

    * AR removal
    * Spring upgrade
    * Catch spring upgrade
    * Plunger to turret seal improvement
    * Rear-loading

    Tools:

    •Basic tool kit

    •Rotary tool


    Materials:

    •Black Tactical NFV1 spring or similar

    •Silicone Grease

    •Replacement catch spring

    •Teflon tape


    Open up your blaster - there's a screw hidden underneath the cocking slide. I'm really impressed with the new catch design, although the spring is quite weak. Remove the stock spring, and put in a heavier one.

    CWC - Strongarm Modification Dsc_2815


    Remove the trigger, and the internal assembly will come out. Remove the orange plunger tube from the white assembly, and strip it down. I cut 2.5 coils off the NF spring, and wound it on the plunger rod, with the cut end facing towards the PH. Add some teflon tape under the o-ring, re-lube, and place to one side.

    CWC - Strongarm Modification Dsc_2816


    Notice the piece of black foam... that's the plunger to turret seal. I cut a duplicate gasket out of some insertion rubber, and glued it over the top of the stock gasket. There's multiple ways of doing this, just use your imagination and whatever resources you have available.

    CWC - Strongarm Modification Dsc_2817


    Here you can see the AR - There's 2 trains of thought as to whether it needs to be removed or not. It isn't a major job, so I ripped it out by drilling in through the back of the PT. I've since discovered you can remove the cap from the front of the PT, and the AR simply falls out.

    CWC - Strongarm Modification Dsc_2819


    These are the parts of the AR that you don't require.

    CWC - Strongarm Modification Dsc_2820


    There's also a pin hole on the PT that needs to be sealed up. Use either e-tape or super glue. Once it's dry, you can re-assemble all the internals.

    CWC - Strongarm Modification Dsc_2821


    There's no AR in the turret like in the Mav. The connecting strip is only to hold the dart peg.

    CWC - Strongarm Modification Dsc_2822


    Use a pair of needle-nose pliers, and tear out the pegs/strips. Next, put a sanding bit on your rotary tool, and ream out the back until a dart fits well.

    CWC - Strongarm Modification Dsc_3023


    All that's left to do now is to completely re-assemble the blaster, and test fire. The cocking slide return spring is a little trick to reattach, but take your time, and it shouldn't prove difficult.

    Like I mentioned, I'm still working on a fix for the turret rotation... stay tuned.


    Modded Ranges -

    Medium stinger - 65ft flat avg, 74ft flat maximum.
    Stock elite - 77ft flat avg, 86ft flat maximum.


    Cheers,






    ____________________________________________________________________________________________________________________________________________________________
    CWC - Strongarm Modification Cwc_lo10

    Clunk Weapons Co. Blaster-smith Services:
    Commissions offered on Stampede, LongShot, Spectre, LED Maverick.

    CWC Blaster-smith Services
    CWC Custom Paint

      Current date/time is Tue Dec 07, 2021 8:21 am