clunk07 Mon Jan 07, 2013 2:06 pm
I've added a couple more pics...
The turret rotates on the forward stroke of the priming bar, which is just after the catch disengages for the plunger rod. Hence why it's able to do slam-fire.
The bottom bar locks the turret in place. I've removed it from mine, and it didn't seem to make any difference whatsoever. I will need to check though, as I have a feeling removing it will allow for the turret to be reloaded when the plunger rod is primed and locked by the catch.
All of the AR is located at the front of the plunger tube. All that's inside the turret is a joining bar to accomodate the dart pegs.
I haven't really compared it to a NF, as I only have 2, and they're both modded... I may need to pull one apart though. For reference, I modded the strongarm, and replaced the spring with a Black Tactical NiteFinder V1 spring, and had to cut off 2.5 coils for it to fit.
Hope the extra pics make it a bit easier to understand.
Cheers,